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Full Sixth Force update
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Repeated intro
Hey candy lovers! π
What changed
- Gameplay
Sixth Force changes
A fresh update to the Sixth Force Demo is live β just in time for Steam Next Fest!
We added a full new level, roughly doubling the amount of gameplay compared to the previous demo β with an unexpected twist, new funny enemies, a surprise boss, and way more two-player puzzles on the run.
β Added
Full new level β twice as much gameplay compared to the previous demo.
New funny enemies β more ridiculous troublemakers to fight together.
Surprise boss encounter β something bigger, stranger, and definitely less friendly is waiting.
More co-op puzzles on the run β faster teamwork, more timing, more sweet chaos.
β¨ Improved
Fully reworked tutorial β now smoother, clearer, and much more charming, with the same playful style as the rest of the game.
Candyland visuals β mischievous donuts, cotton-candy sakura trees, cheeky marshmallows, and waterfalls of hot chocolate. π«
Jump back in, try the updated demo before Steam Next Fest, and let us know what felt fun, confusing, chaotic, or surprisingly sweet.
Thanks for playing - keep that bond strong!
And if you enjoyed the demo, donβt forget to wishlist Sixth Force and leave an honest Steam review. Let other players know whether you would recommend it - it helps us polish the game and helps more co-op players discover Sixth Force.
Source
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