Full notes
Full Sixth Force update
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What changed
- UI and audio
- Gameplay
- Fixes
Sixth Force changes
Hi co-op players!
This time, we focused on making important gameplay information easier to see, improving keyboard mapping for Player 2, adding four new languages in UI, and fixing the issues you helped us find.
What’s new
Clearer whip aiming and gameplay prompts
We improved the whip aiming reticles and on-screen prompts to make them clearly visible in every environment.
Improved keyboard mapping for Player 2
We reworked the keyboard layout for the second player to make more and intuitive and require a little less finger gymnastics.
Four new UI localizations
Sixth Force now speaks four more languages:
Korean
Simplified Chinese
Spanish
Brazilian Portuguese
These are the first versions of the new localizations, so please let us know if the menus, tutorial hints, and co-op instructions feel clear and natural.
Bug fixes based on your feedback
And, of course, we fixed a number of bugs thanks to your detailed reports.
Your descriptions, screenshots, videos, and explanations help us understand exactly what happened and make it much easier for us to hunt down the problem.
Keep the feedback coming!
We would be incredibly grateful for another round of feedback.
Please tell us what feels better, what still feels confusing, and whether the new controls, aiming indicators, prompts, and localizations work properly for you and your Player 2.
Thank you for helping us improve Sixth Force one update at a time.
May the Sixth Force be with you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
