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Steam News6 May 20206y ago

Update 0.6.6 - Release Notes

This small patch fixes a few bugs we found in Update 0.6.5, and adds improvements to Combat and UI.

Full notes

Full Six Temples update

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What changed

3 fixes3 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
addedThis small patch fixes a few bugs we found in Update 0.6.5, and adds improvements to Combat and UI. Expect significant new changes, improvements, and a good deal of new content in our next Major Update, slated for next week!
changedCOMBATImproved Blocking mechanics: successful Blocks are physically blended and more accurately felt
changedCOMBATReduced delays after blocking to allow faster return attacks
addedCOMBATAdded penalty of 1.5x damage for being hit from behind
removedCOMBATRemoved the possibility of blocking an attack from behind; AI players also can no longer block attacks from behind
addedUIAdded Voice icon over players' heads when Push to Talk is active

This small patch fixes a few bugs we found in Update 0.6.5, and adds improvements to Combat and UI. Expect significant new changes, improvements, and a good deal of new content in our next Major Update, slated for next week!

COMBAT

  • Improved Blocking mechanics: successful Blocks are physically blended and more accurately felt

  • Reduced delays after blocking to allow faster return attacks

  • Added penalty of 1.5x damage for being hit from behind

  • Removed the possibility of blocking an attack from behind; AI players also can no longer block attacks from behind

UI

  • Added Voice icon over players' heads when Push to Talk is active

BUG FIXES

  • Weapon impacts on characters would sometimes play "metal" hit effects instead of normal FX

  • Announcer voice would be clipped short at the conclusion of Online games

  • Sounds played by Khwarizmi's attacks were not properly attenuated

Source

Steam News / 6 May 2020

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