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Steam News23 April 20206y ago

Update 0.6.3 - Release Notes

This update brings additional improvements and bug fixes to 0.6.2. Jumping and Dodging Key bindings for both Jumping and Dodging are now available in Settings. Just look for "Jump" and "Dodge" respectively.

Full notes

Full Six Temples update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Server
changedThis update brings additional improvements and bug fixes to 0.6.2.
addedJumping and DodgingKey bindings for both Jumping and Dodging are now available in Settings. Just look for "Jump" and "Dodge" respectively. These should default to:
changedJumping and DodgingJump - Space Bar / Bottom Face Button
changedJumping and DodgingDodge - Left Alt / L3 (Left Control Stick Button)
fixedUI Bugs & ImprovementsFixed bug where Relic captures in Fortify games would sometimes not update on the scoreboard HUD
addedUI Bugs & ImprovementsAdded option to close the "Join Server" dialog when connecting to a server

This update brings additional improvements and bug fixes to 0.6.2.

Jumping and Dodging

Key bindings for both Jumping and Dodging are now available in Settings. Just look for "Jump" and "Dodge" respectively. These should default to:

  • Jump - Space Bar / Bottom Face Button

  • Dodge - Left Alt / L3 (Left Control Stick Button)

UI Bugs & Improvements

  • Fixed bug where Relic captures in Fortify games would sometimes not update on the scoreboard HUD

  • Added option to close the "Join Server" dialog when connecting to a server

  • Fixed issue where Hero Selection screen would sometimes fail to load the Hero

Gameplay Bugs & Improvements

  • Practice Mode - Fixed bugs with spawning into games and selecting Heroes. All 3 game modes (Fortify, Skirmish, and Duel) are now available to play in Practice mode, with customizable NPC settings allowing up to 32 NPCs per game.

  • Ultimate XP gain increased in Fortify games to allow reaching in-game Ultimate Levels faster

VFX/SFX Bugs & Improvements

  • Fully updated animations for the Count's Rapier

  • Fixed bug where some characters would have flat/unlit textures on Low settings

  • Fixed bug with Healing Potions that would cause them to grow in size when activated

Known Bugs

  • Changing Settings on the Main Menu sometimes results in a "Load Error" that reloads the menu

  • The presets in Video Settings do not match the currently set values the first time the game is launched

  • Heroes appear to begin drawing their weapon twice when loading into the Main Menu or a new game

Find a bug? Let us know with the in-game Bug Report screen (found in the Pause menu), or post it in the Feedback & Suggestions board on the Six Temples Community Hub.

Source

Steam News / 23 April 2020

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