Full notes
Full Sister Ray update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
- Fixes
Sister Ray changes
I present to you a small but very important update for Sister Ray, mainly focused on the gameplay depth in a "sober" playthrough.
Major changes:
A medicine specifically for restoring health is now available in the drugstore - "Magnesium+B6". It is sold for $20, but has 6 uses, restores 1 health for each.
Items that restore health now say how much health they restore.
The "Heart Failure" status can now be removed with Magnesium (status description updated).
The maximum withdrawal is now 13/10, the upper limit goes up to 20, increasing with the Level of chemistry.
Each day of sobriety increases the effect of everything that removes withdrawal (you can go from the maximum to zero in one use, returning to the dark path).
Drawing in a state of withdrawal will become a little more difficult, but more interesting, because dots that need to be avoided will sometimes appear on the paper.
At any amount of withdrawal, you can now go to the "normal" state by raising your composure to 9 or higher. In the normal state, the mini-game in the dialogues is absent and the complication of drawing from the previous point is practically reduced to nothing.
To make it easier to maintain a normal state, the duration of positive statuses has been slightly increased. Also, coffee can now give "Concentration" status, which significantly increases composure.
Fixes:
The "softlock" has been fixed, when you die immediately after saving the game. Now after death, the last good save is always loaded. I case your game is already in this state, you need to load the last good save (for example, an autosave at the beginning of the day) yourself.
Fixed a bug when it was impossible to buy cigarettes if they were already in the inventory, and the inventory was full.
Minor bug fixes in dialogues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
