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Steam News19 June 20267d ago

Update Notes for June 19, 2026 (v1.61.3)

More than a hotfix, but we’re calling it one anyway! NEW - Texture Quality Setting We’ve added a new setting to Settings → Graphics → Rendering Device to adjust the texture quality of units in the game.

Full notes

Full Sins of a Solar Empire II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Maps
  • Fixes
  • Compatibility
fixedMore than a hotfix, but we’re calling it one anyway!
addedNEW - Texture Quality Setting We’ve added a new setting to Settings → Graphics → Rendering Device to adjust the texture quality of units in the game. Adjust this if you’re on a laptop or on Steam Deck, as those systems use Shared Memory for graphics and will crash if you run out of it. This is the #1 cause of crashes for players on these systems.
changedCustom Portraits Updated default custom portrait directory for the legacy AI artwork so users can select pictures from previous versions. Made various custom portrait bug fixes (e.g., garbage elements showing between menus, custom portrait selection not ‘sticking’ between menus/sessions).
changedUpdated to allow you to use custom portraits for AI players.
fixedFixed bug where the map generator would incorrectly count planets.
fixedFixed bug that allowed quicksaving in tutorials.

More than a hotfix, but we’re calling it one anyway!

  • NEW - Texture Quality Setting

    • We’ve added a new setting to Settings → Graphics → Rendering Device to adjust the texture quality of units in the game.

    • Adjust this if you’re on a laptop or on Steam Deck, as those systems use Shared Memory for graphics and will crash if you run out of it. This is the #1 cause of crashes for players on these systems.

  • Custom Portraits

    • Updated default custom portrait directory for the legacy AI artwork so users can select pictures from previous versions.

    • Made various custom portrait bug fixes (e.g., garbage elements showing between menus, custom portrait selection not ‘sticking’ between menus/sessions).

  • Updated to allow you to use custom portraits for AI players.

  • Fixed bug where the map generator would incorrectly count planets.

  • Fixed bug that allowed quicksaving in tutorials.

  • Fixed various save game compatibility bugs.

  • Fixed the Map Search bar not working in the Change Map dialog.

  • Various localization fixes (more incoming).

Source

Steam News / 19 June 2026

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