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Steam News1 January 20266mo ago

Weekly Changelog: v0.114

Weekly Changelog: v0.114 Happy new year my friends, I wish you a wonderful 2026! The game is still on target to be released in Q1-2026 (so in the next 3 months)!

In this update3

Full notes

Full Sinking Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Performance
addedWeekly Changelog: v0.114Happy new year my friends, I wish you a wonderful 2026!
changedAlso here are the game upgrades that made it in the demo (I just uploaded a new version):Moved the whole tutorial on the right side of the screen so it's next to the quest log (that way you don't have to look at both sides of the screen to complete the first quests haha)
changedAlso here are the game upgrades that made it in the demo (I just uploaded a new version):Improved the tutorial text wording and tutorial windows design
changedAlso here are the game upgrades that made it in the demo (I just uploaded a new version):Improved the depth meter and the air bar size + visibility
changedAlso here are the game upgrades that made it in the demo (I just uploaded a new version):Improved the air bar UI texture
changedAlso here are the game upgrades that made it in the demo (I just uploaded a new version):Improved the health bar UI texture

Sinking Eternity changes

addedHappy new year my friends, I wish you a wonderful 2026!
changedMoved the whole tutorial on the right side of the screen so it's next to the quest log (that way you don't have to look at both sides of the screen to complete the first quests haha)
changedImproved the tutorial text wording and tutorial windows design
changedImproved the depth meter and the air bar size + visibility
changedImproved the air bar UI texture

Weekly Changelog: v0.114

Happy new year my friends, I wish you a wonderful 2026!

The game is still on target to be released in Q1-2026 (so in the next 3 months)!

I've been very busy this week working on what will be a core feature of the game. It's not ready yet (but will 100% be in the Early Access), and I really hope to be able to announce it in next week’s update! More info coming up on that, I can't wait to tell you more! For now I can only say that it's related to the Timeline that you can find in the game menu :)

Also here are the game upgrades that made it in the demo (I just uploaded a new version):

-Moved the whole tutorial on the right side of the screen so it's next to the quest log (that way you don't have to look at both sides of the screen to complete the first quests haha)

-Improved the tutorial text wording and tutorial windows design

-Made the quest log font more visible

-Improved the depth meter and the air bar size + visibility

-Improved the air bar UI texture

-Improved the health bar UI texture

-Added different colors to the air bar numbers, with the numbers becoming orange if at less than 50% air and red when at less than 35% air

-Improved the terrain level design of the demo area

-Improved the general level design of the demo area

-Improved the FPS in some of the menus

-Greatly improved the pipeline to post the game builds, went from 3-4 hours to around 60 minutes

Next week’s update should be pretty cool, I can't wait to tell you more!

Happy new year! :)

Source

Steam News / 1 January 2026

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