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Steam News26 November 20214y ago

Update 0.1.1

Completely reworked interaction system. Improved dashing. Dash length is now based on how long the button is pressed. Can also be performed backwards. Some changes and fixes to the environment.

Full notes

Full SILO27: Crashlanded update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedCompletely reworked interaction system.
changedImproved dashing. Dash length is now based on how long the button is pressed. Can also be performed backwards.
changedChanged some jump-pads to not require a dash to land in a safe spot.
changedReduced damage graphical effects intensity.
fixedFixed and improved weapons tutorial.
fixedFixed some issues with the save system.

SILO27: Crashlanded changes

changedCompletely reworked interaction system.
changedImproved dashing. Dash length is now based on how long the button is pressed. Can also be performed backwards.
changedChanged some jump-pads to not require a dash to land in a safe spot.
changedReduced damage graphical effects intensity.
fixedFixed and improved weapons tutorial.
  • Completely reworked interaction system.

  • Improved dashing. Dash length is now based on how long the button is pressed. Can also be performed backwards.

  • Some changes and fixes to the environment. More clear where can and cannot go.

  • Changed some jump-pads to not require a dash to land in a safe spot.

  • Reduced damage graphical effects intensity.

  • Fixed and improved weapons tutorial.

  • Better visibility in some areas that were too dark.

  • Fixed some issues with the save system.

  • Fixed issues when picking up ammunition without having space for it. Added UI to alert about full ammo.

  • Fixed various other minor bugs.

Source

Steam News / 26 November 2021

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