Full notes
Full Silly Polly Beast update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Compatibility
- Gameplay
Thank you for your continued feedback for the game. We have just pushed a new update live on the opt-in beta branch, which was discussed in detail in our last update post here: [dynamiclink href="https://store.steampowered.com/news/app/1598780/view/771930569635267646"]
As a reminder, you can access the beta branch with password "wantacracker" (be sure to remove quotes). This will give you access to the current balancing-in-progress version.
Remember - this current patch is a WIP! Changes present in this version are not final.
Here is the changelog for this update:
Further small tweaks to balancing
Additional fixes for possible soft-locks
Fixes for edge-case soft-lock conditions
Additional graphical fixes
The main branch should have an update soon based on this build. Thank you again for your continued support!
Once again, please be sure to leave feedback (either in comments here or on the forums) with feedback on this update. As stated prior, our goal is to provide a definitive middleground to address valid critique without overcorrecting and removing difficulty altogether. This version takes into consideration prior feedback from our last opt-in version and also fixes some additional bugs in regards to soft-locks.
You can also join the developer's discord here for quicker feedback and question submissions: https://discord.gg/TzKH63a4
Source
Changelog.gg summarizes and formats this update. How we read updates.
