HomeGamesUpdatesPricingMethodology
Steam News30 June 20261mo ago

Hard at work: Big update

Made a big development push while Germany was getting kicked out of the World Cup...😬 Here's the full list, split between what demo players should notice and what is campaign/full-version playtester-only.

In this update6

Full notes

Full Silent Shark update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions2 changes4 removals
  • Gameplay
  • UI and audio
  • Maps
  • Events
addedImprovementsNew BINOCULARS/TBT station in encounter mode.
addedImprovementsSteam post image- New AOB Recognition Trainer on the main menu, placed above Learning Hub.
addedImprovementsSteam post image- Periscope/binocular/TBT minimaps now have a Send to TDC button for sending the current relative bearing to the TDC.
removedImprovementsNOTE: this means selecting a visual contact via minimap no longer will set the TDC bearing - you need to set it via this button if you want to manually change it.
changedImprovementsPeriscope water got a visual upgrade: gradient water, horizon glint, and animated horizontal shimmer lines.
addedImprovementsPeriscope and hydrophone minimaps now have faint compass rings with 30-degree ticks and compact bearing labels.

Silent Shark changes

addedNew BINOCULARS/TBT station in encounter mode.
addedSteam post image- New AOB Recognition Trainer on the main menu, placed above Learning Hub.
addedSteam post image- Periscope/binocular/TBT minimaps now have a Send to TDC button for sending the current relative bearing to the TDC.
removedNOTE: this means selecting a visual contact via minimap no longer will set the TDC bearing - you need to set it via this button if you want to manually change it.
changedPeriscope water got a visual upgrade: gradient water, horizon glint, and animated horizontal shimmer lines.

Made a big development push while Germany was getting kicked out of the World Cup...😬

Here's the full list, split between what demo players should notice and what is campaign/full-version playtester-only.

Demo-visible

Improvements

  • New BINOCULARS/TBT station in encounter mode.

  • Binoculars work surfaced/decks-awash, have a steadier 7x visual bearing view, no stadimeter, and an identification-book tab.

Steam post image- New AOB Recognition Trainer on the main menu, placed above Learning Hub.

  • The trainer has manual practice, quiz mode, per-ship high scores, distance controls, the real periscope renderer, and the identification book.

  • Variable-ship quiz mode hides the setup ship behind a big question mark; your open identification-book page becomes your ship-type guess.

Steam post image- Periscope/binocular/TBT minimaps now have a Send to TDC button for sending the current relative bearing to the TDC.

  • NOTE: this means selecting a visual contact via minimap no longer will set the TDC bearing - you need to set it via this button if you want to manually change it.

  • Periscope water got a visual upgrade: gradient water, horizon glint, and animated horizontal shimmer lines.

  • Clear weather shimmer is stronger, bad weather shimmer is darker, and clear-night shimmer is silver.

  • Ship silhouettes got a bit more detail: bridge faces get thin black double-lines, and hatch pieces get small black window/box markings.

  • Double-clicking a circle now lets you manually enter a radius as well as estimate the time to reach the radius based on a given speed.

  • Periscope and hydrophone minimaps now have faint compass rings with 30-degree ticks and compact bearing labels.

  • Periscope/binocular/TBT contact readouts say Relative Bearing, not just “Bearing.”

Bug Fixes

  • Convoys without escorts now correctly start zigzagging after a torpedo hit when the log says they should.

  • Periscope and hydrophone manual turning now stops immediately when you release the key/button instead of drifting for seconds.

  • Submerged electric speed is no longer incorrectly reduced by surface sea state.

  • The relative-bearing dial’s inner compass ring is calibrated, so ownship course aligns correctly.

  • Map compass-circle centers now snap like line endpoints, including initial placement and drag/move behavior.

  • Map annotation performance was improved.

  • Night-view colors corrected for radio/event log styling.

Full campaign version (playtester-only)

Improvements

  • On/after November 7, 1942, campaign progression adds the TBT refit event; after refit, BINOCULARS becomes TBT - more stable and able to send a bearing to the TDC.

  • Patrol smoke sightings can trigger a distinct over-horizon visual encounter/tactical tip path.

  • Radio logs now group messages with date dividers instead of repeating full dates on every row.

Bug Fixes

  • Patrol hydrophone contacts now appear immediately when doing a manual sweep while paused.

  • Radio reporting no longer double-awards contact intel for the “remaining ships” after you already reported the original group and then reported sinkings.

  • Campaign Orders no longer has a duplicate Load Campaign button, since loading already happens before that screen.

Source

Steam News / 30 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.