HomeGamesUpdatesPricingMethodology
Steam News27 June 20262d ago

Developer Playthrough: Campaign Mode

Join me for a live playthrough of Silent Shark’s Campaign Mode. I’ll start a patrol in 1941, track contacts using the map, instruments, periscope, hydrophone, and TDC, and try to sink some ships and get enough reputatio

Full notes

Full Silent Shark update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Maps
changedI’ll start a patrol in 1941, track contacts using the map, instruments, periscope, hydrophone, and TDC, and try to sink some ships and get enough reputation to get better submarines.
changedMap-based navigation and interception

Join me for a live playthrough of Silent Shark’s Campaign Mode.

I’ll start a patrol in 1941, track contacts using the map, instruments, periscope, hydrophone, and TDC, and try to sink some ships and get enough reputation to get better submarines.

This stream will show current features, including:

  • Campaign patrol flow

  • Radio intel and mission decisions

  • Map-based navigation and interception

  • Periscope and hydrophone tracking

  • Manual torpedo setup with the TDC

  • Evasion after the attack

Feedback is very welcome!

Wishlist Silent Shark if you want to follow development.

Source

Steam News / 27 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.