Full notes
Full Silent Depth 2: Pacific update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Maps
- Fixes
Good Morning Commanders,
This regular update brings with it improvements to wake and foam rendering at different visual presets.
Contact us for bug reports: We are working on a in game solution.
The Steam Discussion Forums
Our Discord
Or support@microprose.com
Save Game Location: %USERPROFILE%\AppData\LocalLow\Microprose\Silent Depth 2
Game Session Logs: \steamapps\common\Silent Depth 2 - Pacific\Silent Depth 2_Data\Logs
Alternatively you can jump to this folder by clicking on the “Cog” on the game’s library page, then mouse over “Manage” then click on “Browse Local Files” and follow the folder structure above.
Thank you for taking the time to help us find the issues! Now for the update report!
Improvements:
Updated Main Menu Roadmap Graphic
Added: Foam to Submarine and Main menu Submarine
Added: Wakes system for enemy ships
Improved wakes on low and medium visual presets
Added debugging tools for enemy ships. (This will help us with the next stages of enemy/AI improvements)
Features:
Added Custom Save Game Naming
Bug/issues Fixes:
Fixed: ship's foam simulation space
Fixed: issues with foam and timewarp
Source
Changelog.gg summarizes and formats this update. How we read updates.
