Full notes
Full Silent Depth 2: Pacific update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Fixes
We have another update for you all! But also please take some time to check out the message just below deck… Help Us In Bug Hunting!
Thank you to those of you who have stuck with us in these early access stages of development! We have made huge progress and improvements. But there are still quite a few things to go. We hear the comments and reviews and wish to make it clearer for people to submit proper bug reports to us, so that we might find the bugs and squash them. As while these comments are appreciated, they do not really help us actually figure anything out.
The best way is to submit logs, save files and tell us what is happening to you. These are vital for us to replicate the issue on our end. Because if we don't see it, we can't fix it. So in order to get the info we need to help fix things, please follow these below options. And remember to post logs and save files with a description/images of the issue.
Contacting us: The Steam Discussion Forums Our Discord Or support@microprose.com
Save Game Location: %USERPROFILE%\AppData\LocalLow\Microprose\Silent Depth 2
Game Session Logs: \steamapps\common\Silent Depth 2 - Pacific\Silent Depth 2_Data\Logs
Alternatively you can jump to this folder by clicking on the “Cog” on the game’s library page, then mouse over “Manage” then click on “Browse Local Files” and follow the folder structure above.
Thank you for taking the time to help us find the bugs! Now for the latest update and its content.
Improvements:
Added: Ambient Sound now plays in freecam mode
Adjust: Outside diesel engine sfx and ocean ambient sfx volumes
Features: Deck Gun Specific Adjustments
New model. New deck gun with WASD controls. (Slower more realistic movement speeds
The Deck Gun controls have changed to make it more similar to the heavy, slow but controlled movement of the real guns. W-A-S-D is now used rather than the mouse to move its position, while utilising the dial to gauge distances (All based on the real dials). RMB for ADS and LMB to fire.
Adjust: camera position for deck gun
Limit deck gun angle around Y axis (You Can No Longer Fire through the back of the sub)
Fire "from hip" ability
Prevent firing with LMB if mouse is over
Update System UI with new deck gun
Add deck gun dial to UI
Adjust: deck gun dial scale and correct max rotation
Set deck gun Y angle limit to 20 degrees and adjust bullet force
Systems UI: update deck gun text
Deck gun rotation when underwater
Deck gun heading
- AddedNew Sound FX
- AddedNew VFX
Bug/issues Fixes:
Fixed: Pressing ESC on main menu would block mouse input
Fixed: Remove glitched mesh from CL53
- FixedAdjusted: Floating jeeps on Midway
- FixedAdjusted: Broken jeep normals
Fixed: Deck gun could fire when clicking on pause menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
