Full notes
Full Signal Decay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
The tech launcher choice UI at the beginning of an ops is skipped if there's only one tech launcher - A default weapon is automatically assigned to newly-joined players in the middle of a game - Improved the effect of pause menu - Added camera shake when using Intimidation - Fixed the bug where notes are not shown on scanning by Info Scanner - Fixed the radio sound is not stopped when tasing a guard opening his radio - Fixed UI glitches on clients in the lobby - Fixed UI glitches on clients in gameover screen - Fixed the bug where UI is not displayed when clients are returned to the lobby - Fixed the bug where you can't go to title screen by pressing ESC or using a gamepad to exit a lobby - Fixed the bug where game states are messed up in singleplayer and multiplayer games (non-No.1 player characters states are reset when returning to the ship) - Fixed the bug where weapon hud is not updated on changing loadout in networked games
Source
Changelog.gg summarizes and formats this update. How we read updates.
