Full notes
Full Sign Craft: Simulator update
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What changed
- Gameplay
- UI and audio
- Store
Sign Craft: Simulator changes
This patch brings new content! It includes Week 3 gameplay. This new week of gameplay adds the electrical side of sign fabrication, which is something I've been wanting to include for a long time. I feel that I'm getting close to releasing the full version of the game. Depending on how things go, it might be the next update. It will probably be a small update, to add a little ending and maybe a few other things.
Patch version 1.3.0 notes:
Week 3 Gameplay: introduces the electrical side of sign fabrication;
- Introduction SequenceNow Job Mode has a little introduction when starting a new file;
- New CharacterIn Week 3, a new cat character is introduced. She is there to discuss the electrical stuff;
- New Basic TasksThere are two new Basic Tasks, recycling wire and trimming overgrowth;
- New Work OrdersThere are two new Work Orders for the two new sign types;
- New AchievementsThere are several new achievements;
New Tools: SawsEverything Reciprocating Saw, Wire Strippers and a 1" Paint Brush;
New Supplies: Saw blade, F60T12 DL Lamp, Lamp Socket, Lamp Ballast, LED 60W Power supply, LED single-sided stick, Neon lights, Neon Transformer 5KV and Neon blackout paint;
More sound effects;
Widget improvements;
New Signs: Extruded Cabinet and Neon "Beer" Sign;
New Materials: Aluminum Extrusion and Aluminum 2x2 angle;
Updated Player Arms graphics;
- Shop layoutAdded a new sign face rack that has polycarbonate faces;
Reduced player capsule radius from 40 to 24, moved player camera to be in the middle of capsule, instead of at the back. Allowing for player to get closer to objects, to be able to see them better;
Various other glitch fixes and improvements;
As always, thank you for checking out these notes and for your interest and support!
Source
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