Full notes
Full Siegebreaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Balance
- Gameplay
changedESSENCES - Immolation: Always deals 3 Damage to the Tower instead of scaling with Max Health.
changedENEMIES - Rumbler: Crumble (Reworked): Split into 3 Shardlings, each with a third of this Enemy's current Health. 40 second cooldown.
changedLEVELS - Minorly reduced the difficulty of all levels
Siegebreaker changes
changedESSENCES - Immolation: Always deals 3 Damage to the Tower instead of scaling with Max Health.
changedENEMIES - Rumbler: Crumble (Reworked): Split into 3 Shardlings, each with a third of this Enemy's current Health. 40 second cooldown.
changedLEVELS - Minorly reduced the difficulty of all levels
ESSENCES - Immolation: Always deals 3 Damage to the Tower instead of scaling with Max Health.
ENEMIES - Rumbler: Crumble (Reworked): Split into 3 Shardlings, each with a third of this Enemy's current Health. 40 second cooldown.
LEVELS - Minorly reduced the difficulty of all levels
Source
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