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Latest SideEye High updates
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- SideEye High
Coming Soon: Murph Has Hands. Plus a Huge Thank You for 100 Members
100 of you. Thank you. The SideEye High group just crossed 100 members. As a one-person studio, that number means more than I can easily put into words. Every join, every wishlist, every bit of feedback in the discussio…
Store1 change - SideEye High
SideEye High — Major Update: New Investigation Systems Added
The investigation is expanding. The latest update introduces a new layer to how you interact with evidence. You’re no longer just finding clues. You’re working with them. New Investigation Systems Shoeprint comparison —…
Patch notes2 changesGameplay - SideEye High
Timer Removed — Explore Freely
This was the most consistent piece of feedback from demo players. The new pacing better matches classic point-and-click investigation: take your time, notice details, then decide when to move on. Scenes are now free exp…
Announcement2 changesGameplay - SideEye High
Timer System Removed in Upcoming Update
Thanks to everyone who has taken the time to play the demo and share thoughtful feedback. After reviewing player responses and watching how people engage with the investigation, I’ve decided to remove the timer system f…
Announcement2 changesGameplay - SideEye High
The Demo Is Live — More Improvements Coming
Hey everyone, The SideEye High demo is live. This is the opening slice of the investigation — and you will not see everything. Every hallway, drawer, and object can be inspected, but time is limited and nothing tells yo…
Announcement - SideEye High
Demo Update: Small Fixes & Improvements
This update makes a handful of small fixes and improvements to the SideEye High demo. Nothing major has changed, but a few rough edges have been cleaned up to improve stability and overall flow. The demo is still meant…
Store4 changesFixPerformance - SideEye High
The Investigation Begins: SideEye High Demo Now Available
Steam post image The SideEye High Demo is officially live. This first playable release offers a focused introduction to the game’s atmosphere, pacing, and core mechanics. It’s designed to give you a clear sense of how S…
Patch notes1 changeGameplay






