Full notes
Full Side Effect update
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What changed
- Balance
- Gameplay
It is time for AI rebalance!
French town
Easy: no change
Normal: no change
Hard: pawn have better ability
Fix: pawns can't move as kngiths anymore
Water Temple
This is an hard rework of the level. Simplification is the key so elementals are instantly operational.
Easy: low elemental spawn / low water tiles.
Normal: medium elemental spawn / medium water tiles.
- Hardhight elemental spawn / hight water tiles / cave enabled.
Jungle
Easy: no queens / no bishops.
Normal: presence of bishops.
Hard: presence of queens. Queens only spawn pigs and pigs are aggressive. Pawns no longer spawn mushrooms.
The wolf
Wolve have less earth.
Easy: no change.
Normal: no change.
Hard: one more wolf (because why not?).
Gold mine
Exit wall has 15 HP (instead of 25).
Easy: no spider.
Normal: presence of spiders.
Hard: stronger spiders.
Other
New pact of Odmund. I love the new pact. It's much more in line with the movement's idea. The old spell was nice, it's now a standard lightning spell.
Tesla coil: better damage.
Curse of Necrom: light changes.
Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
