Full notes
Full Side Effect update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Let's continue with the rework of certain summons.
What changed
- Gameplay
- Balance
- Fixes
Water Elemental: continuing in the line of charge-based summons. It wasn't the most useless summon, but redundancy between spells and summons doesn't appeal to me.
Flying Bomb: probably the most useless summon in the game. However, I kept the concept and classified it as a "spamable" type summon. The damage is quite decent, and the upgrades are inexpensive. Ideal for eliminating static units. The Flying Bomb is no longer neutral but friendly. This makes it more flexible.
Fixed bosses on coliseum.
Infernal machine updated.
I am aware that the level of 'The Destroyed Machine' is broken. This is due to the rework of the 'An Eye for an Eye' spell. Don't worry; it will be fixed in the next update. I will take this opportunity to rework the overall difficulty of the levels related to the machine.
Source
Changelog.gg summarizes and formats this update. How we read updates.
