Full notes
Full Side Effect update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone. Today, let's focus on air summons and a few nerfs. You know me, I don't like nerfs, but sometimes it's justified.
What changed
- Gameplay
- Balance
Side Effect changes
Tesla coil's upgrades are more expensive.
Fire obelisk requires 75 charges instead of 50.
Lightning pillar starts with 0 holy and the pawn effect has been removed.
Summonings spells with 3 mana sickness now have 4 mana sickness. As the summons are much more efficient and powerful, reducing their number seems reasonable to me.
The air elemental has been completely reworked. It now utilizes the power of tiles, an idea that I find very interesting.
The Dimensional Tower no longer loses health when redirecting projectiles.
The duplication has been updated. The idea remains the same, but I filled in the gaps with some cool effects. I persist in thinking that this spell is underrated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
