HomeGamesUpdatesPricingMethodology
Steam News10 October 20258mo ago

Shroomer demo update 0.4.0

Youtube short from last small dev update: [dynamiclink href="https://www.youtube.com/watch?v=Bc8delpNPqw"] And now to the update!

In this update3

Full notes

Full Shroomer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes11 additions9 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Fixes
addedYoutube short from last small dev update: [dynamiclink href=" https://www.youtube.com/watch?v=Bc8delpNPqw "] And now to the update! From now on all new features will be added only to the full version of the game
addedNewAdded grass behaviour, now can be cut with sickle and moves with player
addedNewAdded interactable frogs near bodies of water that jump away when player is seen or touches them
addedNewAdded crushing mechanic for dried objects - using mortar and pestle
addedNewAdded new types of herbs-these can also be dried and crushed
addedNewAdded unlockable bulletin board that will display sellable items each day

Shroomer changes

addedYoutube short from last small dev update: [dynamiclink href=" https://www.youtube.com/watch?v=Bc8delpNPqw "] And now to the update! From now on all new features will be added only to the full version of the game
addedAdded grass behaviour, now can be cut with sickle and moves with player
addedAdded interactable frogs near bodies of water that jump away when player is seen or touches them
addedAdded crushing mechanic for dried objects - using mortar and pestle
addedAdded new types of herbs-these can also be dried and crushed

Youtube short from last small dev update: [dynamiclink href="https://www.youtube.com/watch?v=Bc8delpNPqw"] And now to the update! From now on all new features will be added only to the full version of the game

All fixes and some changes will be also done for the demo to achieve the perfect bug free experience, except our cute in-game bumblebees,butterflies and beetles, these stay.

New

  • Implemented full persistence system- save/load, managing save.

  • Implemented respawn for gathered mushrooms

  • Added grass behaviour, now can be cut with sickle and moves with player

  • Added interactable frogs near bodies of water that jump away when player is seen or touches them

  • Added crushing mechanic for dried objects - using mortar and pestle

  • Added new types of herbs-these can also be dried and crushed

  • Added unlockable bulletin board that will display sellable items each day

  • Added kingdom events that influence prices and demand of the sellable items

  • Added bats in the night

  • Added new indicator for when object can be grabbed by the player

  • Trail and woosh sounds for grabbed and thrown objects

  • Added playing dice to loading room

  • Implemented burnable objects and its effects

  • Added new secrets

Changed

  • Waterfall shaders to be affected by light, improving visuals

  • Teleport now isn't instant and needs to be charged to prevent spamming

  • Optimized grass cutting and movement effect, herb growing and harvestable bushes, improving performance on lower performance devices.

  • Improved liquid visuals, now has better surface behaviour and better boiling effect

  • Shroompedia is now opened and closed manually

  • Effects and visuals of herb cutting

  • Visuals of teleport to match rest of the game

  • Fallen branches to be more inline with game’s visual style

Fixed bugs

  • Clouds were bright white in certain scenarios during the night

  • Mold on objects was visible only up close causing weird flicker

  • Slugs and bugs on mushrooms could block inventory slots

  • Missing shadows on specific objects

  • Shroompedia buttons could be pressed while closed

  • Slugs and bugs could spawn detached causing physics issues

Source

Steam News / 10 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.