Full notes
Full Shrapnel Sentinel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Performance
Shrapnel Sentinel changes
Venti and Venti+ rate of fire have been increased.
Venti++ ammo has been increased.
Venti now has a tiny bit of spread.
Revo shot sounds now have a click sound indicating when you can shoot again.
Dreaded scream sound now loops.
Added ring around multiplier indicating how many enemies need to be killed to progress.
New unlocks are now shown in the game over screen.
Added additional walls to Training map.
Fixed performance issues during game over screen.
Other small performance improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
