In this update4
Full notes
Full Shorekeeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Maps
- Balance
- Fixes
Shorekeeper changes
In this update, alongside fixing major progression blockers, I have expanded the agriculture system with 10 new crop types to make your farming experience much more enjoyable and rewarding!
Demo v0.6.4 Update Logs
New Content
Added 10 new crop types. The game now features a total of 12 crops: Beetroot, Carrot, Corn, Garlic, Grape, Lettuce, Pepper, Pineapple, Potato, Strawberry, Pumpkin, and Tomato.
Updated the crop visuals and growth stages for the existing crop types.
Balance & Gameplay Adjustments
- Complete Economy BalanceAdjusted item prices, crop growth durations, harvest yields, and crafting recipes across the board.
Changed the initial seed mission requirement from Pumpkin to Beetroot.
Increased the inventory scroll cooldown duration to prevent unintended jumps between inventory slots.
Bug Fixes
Fixed a major progression blocker where the fishing mechanic was not working properly and resulted in catching no fish.
Fixed an issue where the character would sometimes get stuck in the fishing animation.
Fixed an issue where crafting would still consume resources even if the player's inventory was full.
Fixed an issue with the Shipping Container only working after the player sleeps. It now correctly ships items every morning.
Fixed an issue where the crafting screen did not display resource amounts properly.
Thank you for playing the demo and continuously sharing your valuable feedback.
Cheers, Gullfrazie Games
Source
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