Full notes
Full Ship's Cat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
+One of the float pool toys in the pool deck managed to float out of the pool and into the land.
+A few elevator doors where assigned to the wrong streaming level, causing the game to occasionally crash.
+There is an area behind information that I didn't finish but there are doors and vents that lead to it. I am locking the doors until I put something there.
+The cat doesn't swim in the ponds in the shopping mall.
+Immediately after leaving the water slide if the player pressed jump the cat sit doing nothing for a second.
+The camera goes through the aquariums instead of moving in front of them.
+The cat can escape from the burning mall via a girder near timezone.
+After resuming a game, if you return to the menu then press "new" the game hangs.
+We didn't hear the initial audio from the person standing on the table in the pooldeck.
+When the head rat zaps the cat in the reactor the lightning sound effect is too low.
Source
Changelog.gg summarizes and formats this update. How we read updates.
