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Steam News2 November 20258mo ago

Changes notes for 1.25.11.2

+As a result of insufficient testing I broke the final cutscene of the game. In order to fix a camera problem when the cat is in the liferaft I changed the trace channel for the cat's walking and jumping from ECC_Visibi

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Full Ship's Cat update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
added+As a result of insufficient testing I broke the final cutscene of the game. In order to fix a camera problem when the cat is in the liferaft I changed the trace channel for the cat's walking and jumping from ECC_Visibility to ECC_Camera, which is the right thing to do - I had it set wrong initially. However that introduced some rather obvious problems with blocking volumes which I didn't think about when I did the change. I apologise for my stupidity.

+As a result of insufficient testing I broke the final cutscene of the game. In order to fix a camera problem when the cat is in the liferaft I changed the trace channel for the cat's walking and jumping from ECC_Visibility to ECC_Camera, which is the right thing to do - I had it set wrong initially. However that introduced some rather obvious problems with blocking volumes which I didn't think about when I did the change. I apologise for my stupidity.

+A flame in the funnel area was not turning off reliably.

+You can hear the pool deck music while in the elevator going down to the upper cabins.

Source

Steam News / 2 November 2025

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