In this update2
Full notes
Full Shipolis update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
Shipolis changes
I am happy to announce that Shipolis is part of the Tidal Splash Festival 2026, currently live until July 12th!
This is a good opportunity to give the demo a try, and discover plenty of other water-focused games! As always, don't hesitate to spread the word if you enjoy the game, and share your feedback so I can keep improving it! Also, I released recently a patch that solves a couple issues and adds some quality of life improvements, you can read the changelog at the bottom of the post.
Have a great event and a nice summer!
-Radiant Sloth
Changelog Demo v0.4l
Added tiny indicators below prices to better indicate which resources are there or missing without relying on the colors
When trying to build/buy upgrade with some resources missing, now only shakes/highlights the missing resources instead of the whole price line
Can now scroll the list of resources on the left of the hud when it gets bigger than the screen height (with mouse wheel, or left stick on controller)
When using alphabetic sorting of resources in inventory, added small letter hints to help finding quickly a certain name
Added LB/RB support to quickly move between tabs on Deck/controllers
Fixed prices present/missing check not updating on other panels after buying an upgrade
Fixed losing focus on the quest icon in the city menu when navigating with keyboard/controllers
Changelog Demo v0.4k
Fixed cost of Wonder pedestal being too high, it is supposed to be accessible in the demo
Source
Changelog.gg summarizes and formats this update. How we read updates.
