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Full Shipolis update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Server
- Fixes
Shipolis changes
The Demo of Shipolis is out now!
I estimate that it takes around 1h30-2h to explore the content available in the demo (but probably more if you really want to see 100% of it). There are 3 regions you can explore, 30+ resources to collect, 60+ buildings to place, and 25+ quests in the main progression line. Plus a few side minigames and lore related things. So there is plenty to do, and I hope you will have a good time playing!
If you encounter any bug or have any feedback, please share them in the Steam forums, or in my Discord server, and I will do my best to fix any issue or add quality of life improvements.
If you enjoyed the demo, be sure to spread the word to others as well! The Demo has it own page, so you can also leave a review with your honest opinion, that helps to tell the Steam algorithm to show the game more!
Making a game as a solo developer is a tough journey, and although I can rely on my experience of having already shipped several games in the past, there is so much to do that it always remains a challenging task! So I would be happy to welcome you in the community, your support helps me a lot to improve the game and stay motivated in the long run!
Happy sailing and building, and I'll see you next time!
-Radiant Sloth
Changelog v0.4j
Added accessibility option to disable camera tilting near cities
Improved notices of content not available in the demo
Improved input display icons
Game now detects if running on Steam Deck and if so disables irrelevant video options
Follow-up task related to minigame added last patch is now listed in the side quests menu
Fixed treasure hunts not spawning anymore
Fixed error in statistics for resources produced
Source
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