Full notes
Full ShipCrafter update
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Repeated intro
Hello,
What changed
- Gameplay
- Balance
- Fixes
- Store
- UI and audio
this update is a bit bigger than usual, with 3 new turrets, multiplayer improvements and some bug fixes. Let's begin with the new content.
Pensacola class turrets
These new turrets come from the Pensacola class american cruisers. Although rather lightly armored, they are still capable of bouncing incoming shots, and the triple mount version have a way higher rate of fire compared to other 203mm turrets.
T-34 mod 1941 turret
The T-34 is a soviet tank, but its turrets was seen used on patrol boats. Despite its unimpressive damage per minute, its armor and low profile garantees excellent survivability in the early game.
Torpedos on reloaded tubes
You can now see the loaded torpedos on torpedo tubes in game.
Multiplayer changes
Players can now enter multiplayer lobbies even if their ship contains planes. However they remain disabled. You will also see that first person characters should now display people's nickname on top of them. Finally we added the possibility to lock the day/night cycle in multiplayer lobbies, and the bug causing ships to rotate around when respawning should be fixed.
Gameplay changes
Some turrets will now fire at maximum rate of fire when used by bots. This is mostly the case for modern turrets (AK630, OTO Melara, dual 120mm, US single 127mm).
Bunkers can now be locked for easier targeting, allowing the usage of planes as well.
Full changelog
shifted ships a bit in missions to prevent them from crashing into each other
bunkers can now be locked as targets
torpedoes are now displayed inside torpedo tubes when loaded
ships with planes can be spawned in multiplayer, but planes are disabled
added potential plane damage in the item stat visualisation
added button to prevent day cycle in multiplayer
added fix for ships rotating in all directions after respawning in multiplayer
added half metal plate cosmetic
added T-34 F-32 76mm turret
added CA-24 203mm US dual-gun turret
added CA-24 203mm US triple-gun turret
first person characters now have your nickname on top of them in multiplayer
slightly resized the flak 42 37mm turrets
some turrets will now fire continuously when controlled by bots (gatlings and modern high rate of fire turrets)
fixed enemy planes being counted in the UI when the player does not have any
fixed OTO Melara not having recoil
fixed bug where one could still damage elements even when disabled in multiplayer
fixed ocean not being displayed after a certain distance
Quick note : I am aware of the frequent crashes on native Linux builds for some users, and I could not find a fix yet.
See you for next update !
Source
Changelog.gg summarizes and formats this update. How we read updates.
