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Steam News15 February 20267mo ago

2 new turrets and more multiplayer lobby options

Hello, We just published a new update for the game. This time we have a few cosmetics, new turrets, a new community mission ship, and more multiplayer lobbies capabilities.

Full notes

Full ShipCrafter update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

2 fixes9 additions1 change0 removals
  • Gameplay
  • Server
  • Store
addedWe just published a new update for the game. This time we have a few cosmetics, new turrets, a new community mission ship, and more multiplayer lobbies capabilities.
addedThese new turrets are the first soviet turrets in the game, seen on the Kirov class ships :
addedadded Danton class ship to community missions
fixedfixed bug with first person controller where standing on a turret or engine would decuple the character from the ship movement
fixedfixed bug with sonars being visible for everyone in multiplayer
changedyou will now automatically exit the room when the host disconnects in multiplayer

ShipCrafter changes

addedWe just published a new update for the game. This time we have a few cosmetics, new turrets, a new community mission ship, and more multiplayer lobbies capabilities.
addedThese new turrets are the first soviet turrets in the game, seen on the Kirov class ships :
addedadded Danton class ship to community missions
fixedfixed bug with first person controller where standing on a turret or engine would decuple the character from the ship movement
fixedfixed bug with sonars being visible for everyone in multiplayer

We just published a new update for the game. This time we have a few cosmetics, new turrets, a new community mission ship, and more multiplayer lobbies capabilities.

These new turrets are the first soviet turrets in the game, seen on the Kirov class ships :

Here is the list of all the changes :

  • added Danton class ship to community missions

  • fixed bug with first person controller where standing on a turret or engine would decuple the character from the ship movement

  • fixed bug with sonars being visible for everyone in multiplayer

  • you will now automatically exit the room when the host disconnects in multiplayer

  • it is now possible to make private lobbies by setting a password

  • you can now change the supply limit in multiplayer lobbies

  • you can now change the lobby name in multiplayer lobbies

  • added angled chains cosmetic

  • added half truncated cosmetic block

  • added kirov's single 100mm B-34 turret

  • added kirov's triple 180mm D-1-P turret

Source

Steam News / 15 February 2026

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