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Steam News28 October 20169y ago

Rolled Back to patch 1 :-(

Tonight I showed off 'Ship It' to my local Unity User Group, and was sad to run into two big bugs! I've temporarily rolled back to the first patch which didn't have these problems.

Full notes

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What changed

0 fixes1 addition2 changes0 removals
  • Performance
  • Gameplay
  • Compatibility
changedSome kind of error preventing the Deadline leaderboard from loading, and slowing performance to a crawl. Boxes didn't spawn right, game didn't start right, etc. Endurance and Training mode seemed fine.
addedConsole not adjusting to the room size correctly. I've noticed this on new installs, the game isn't detecting the room size correctly, and hence is sliding the console to the most conservative position, right next to the dispensers. It is still playable, but pretty annoying. Sadly it is working on my computer, so it is tough to troubleshoot a fix, i'll see what I can do.
changedI'll post the updated patch 2 as soon as I can figure it out! The beta branch is open to the public now in case you want to check out my latest attempts to fix it. Ian

Tonight I showed off 'Ship It' to my local Unity User Group, and was sad to run into two big bugs! I've temporarily rolled back to the first patch which didn't have these problems. The two bugs I noticed were

  • Some kind of error preventing the Deadline leaderboard from loading, and slowing performance to a crawl. Boxes didn't spawn right, game didn't start right, etc. Endurance and Training mode seemed fine.

  • Console not adjusting to the room size correctly. I've noticed this on new installs, the game isn't detecting the room size correctly, and hence is sliding the console to the most conservative position, right next to the dispensers. It is still playable, but pretty annoying. Sadly it is working on my computer, so it is tough to troubleshoot a fix, i'll see what I can do.

I'll post the updated patch 2 as soon as I can figure it out! The beta branch is open to the public now in case you want to check out my latest attempts to fix it. Ian

Source

Steam News / 28 October 2016

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