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Steam News7 January 20197y ago

1.32 Patch Details

The latest patch includes some bug fixes and a new zone of control mechanic to allow players (and the AI) to prevent players passing through the tiles adjacent to an enemy unit without first engaging that enemy.

Full notes

Full Shieldwall Chronicles: Swords of the North update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
addedThe latest patch includes some bug fixes and a new zone of control mechanic to allow players (and the AI) to prevent players passing through the tiles adjacent to an enemy unit without first engaging that enemy. Changes:
addedNew zone of control mechanic added where a unit can no longer move through the tiles adjacent to an enemy except to engage with that enemy.
changedThe mystic barrier hit points have been increased to 300 to allow sufficient time for players to rescue Osmod in the wizard's tower level.
changedReduced the number of lizardmen in the temple entrance level.

Shieldwall Chronicles: Swords of the North changes

addedThe latest patch includes some bug fixes and a new zone of control mechanic to allow players (and the AI) to prevent players passing through the tiles adjacent to an enemy unit without first engaging that enemy. Changes:
addedNew zone of control mechanic added where a unit can no longer move through the tiles adjacent to an enemy except to engage with that enemy.
changedThe mystic barrier hit points have been increased to 300 to allow sufficient time for players to rescue Osmod in the wizard's tower level.
changedReduced the number of lizardmen in the temple entrance level.

The latest patch includes some bug fixes and a new zone of control mechanic to allow players (and the AI) to prevent players passing through the tiles adjacent to an enemy unit without first engaging that enemy. Changes:

  • New zone of control mechanic added where a unit can no longer move through the tiles adjacent to an enemy except to engage with that enemy.

  • The mystic barrier hit points have been increased to 300 to allow sufficient time for players to rescue Osmod in the wizard's tower level.

  • Reduced the number of lizardmen in the temple entrance level.

Bug Fixes:

  • Huscarle's War Cry ability now correctly reduces enemy morale by 20 points instead of 200.

  • The border around active effects in the unit stat sheet is now visible.

Please note that the zone of control mechanic is still experimental. If you have feedback or find any bugs in its implementation, please let us know.

Source

Steam News / 7 January 2019

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