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Steam News20 December 20187y ago

1.2 Patch Details

New Content New cinematic cut scenes with dialogue added at the start of campaign. New cinematic cut scenes with dialogue added before the confrontation with the bandit chieftain.

Full notes

Full Shieldwall Chronicles: Swords of the North update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions5 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Balance
addedNew Content
addedNew cinematic cut scenes with dialogue added at the start of campaign.
addedNew cinematic cut scenes with dialogue added before the confrontation with the bandit chieftain.
addedNew cinematic cut scenes with dialogue added before tavern brawl.
fixedFixed a bug where the return to Osmod’s tower level would not load if you chose to betray the dwarf king.
fixedFixed a bug where the game would hang if you shot a fire arrow or threw a grenade at a point where the caster would also be caught in the blast radius.
movement speed of Dwarf character class34movement speed of Dwarf character class increased, buffmovement speed of Tree Spirit character class34movement speed of Tree Spirit character class increased, buff

Shieldwall Chronicles: Swords of the North changes

addedNew Content
addedNew cinematic cut scenes with dialogue added at the start of campaign.
addedNew cinematic cut scenes with dialogue added before the confrontation with the bandit chieftain.
addedNew cinematic cut scenes with dialogue added before tavern brawl.
fixedFixed a bug where the return to Osmod’s tower level would not load if you chose to betray the dwarf king.

New Content

  • New cinematic cut scenes with dialogue added at the start of campaign.

  • New cinematic cut scenes with dialogue added before the confrontation with the bandit chieftain.

  • New cinematic cut scenes with dialogue added before tavern brawl.

Bug Fixes

  • Fixed a bug where the return to Osmod’s tower level would not load if you chose to betray the dwarf king.

  • Fixed a bug where the game would hang if you shot a fire arrow or threw a grenade at a point where the caster would also be caught in the blast radius.

  • Mystic barriers are no longer difficult to target for attacks.

  • Fixed a typo in the description for Potion of Rage item.

  • Fixed a bug where the ability description screen would not disappear if you killed the last enemy on a map with an attack ability such as Sweeping Blade.

  • Fixed a bug where a character would run on the spot and cause the game to hang if they tried to hide behind the skull statue in the bandit ambush level.

  • The glow effect behind the inventory screen is now disabled if you choose to disable UI glow effects in the options menu.

Changes:

  • Targeting tiles are now shown in blue rather than red to make them clearer for those affect by colour blindness.

  • Text in campsite buttons are now clearer and easier to read.

  • Increased range of cleric’s healing touch from 1 tile to 3.

  • Increased movement speed of Dwarf character class from 3 to 4 in simple gameplay mode.

  • Increased movement speed of Tree Spirit character class from 3 to 4 in simple gameplay mode.

  • Increased size of campaign and replay mission screens slightly to make them easier to read.

  • Adjusted position of clouds in bandit ambush level to stop them obscuring the battlefield.

Source

Steam News / 20 December 2018

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