In this update6
Full notes
Full Sheva update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Store
- Balance
Sheva changes
We’ve just released a new update for Sheva, bringing a few improvements and fixes to the game.
Localization Added
Sheva is now available in:
Spanish
Russian
Portuguese
If you play in any of these languages, you can change it directly from the game settings.
UI Improvements
We’ve added visual indicators in the HUD for Talismans and Powers.
Empty slots are now visible so players can clearly see when they have space to equip new Talismans or Powers during a run.
Bug Fixes
Enemies now correctly display their chakra-specific skins.
Fixed an issue where Reflect or Harm damage could end a fight without playing the proper animations.
Known Issue
During the tutorial, card names may appear empty. This is a minor localization issue and will be resolved when we release the new tutorial we’re currently working on.
What We're Working On Next
Here are a few of the things currently in development:
A new and improved tutorial
Updated enemy AI
Improvements to the reward flow UI/UX
The ability to equip more talismans
Additional quality-of-life improvements
Thanks again to everyone playing and sharing feedback — it really helps us shape the game as we continue improving it.
Cheers, Ben
Source
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