In this update5
Full notes
Full Sheva update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Sheva changes
Patch Notes – Version 0.0.4.6
How to Play Screen
Added a new How to Play info screen accessible from the options menu during combat. Covers key mechanics like:
How cards work
The action system (Charge, Attack, Block)
UI elements (card queue, card structure, etc.)
This screen will appear automatically once players finish the tutorial (returning players will have this screen appear once during their next fight)
AI Improvements
Reworked enemy AI behavior:
Enemies now make decisions based on the cards they currently have
Should make enemies easier to predict and play against
UI Updates
Changed the position of tooltips to not cover the element they're referencing
Balance Tweaks
Adjusted the talismans used by The Healer:
Vital Emblem, Sanctuary Mark and Heart of Gaia now heal less
Bug Fixes
Fixed some freezing issues caused by fights ending due to card effects and not direct damage
Fixed enemy characters not appearing as the correct chakra
Fixed an issue allowing the player to Block after using a different action during long attack animations
Source
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