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Steam News9 April 20251y ago

New Build

Version 0.0.3.0 Patch Notes: Tutorial: Updated the tutorial with some (hopefully) better texts Added a pop-up that explains Chakras can be unlocked in any order Added a notification icon when the player earns new items

In this update7

Full notes

Full Sheva update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions8 changes4 removals
  • Gameplay
  • Events
  • Balance
  • Store
  • Fixes
  • UI and audio
changedTutorial:Updated the tutorial with some (hopefully) better texts
addedTutorial:Added a pop-up that explains Chakras can be unlocked in any order
addedTutorial:Added a notification icon when the player earns new items
changedOpponents:All opponents had their attacks updated with effects that better match their chakra
removedOpponents:Removed some low rarity cards from higher level enemies
addedOpponents:Bosses now have talismans equipped

Sheva changes

changedUpdated the tutorial with some (hopefully) better texts
addedAdded a pop-up that explains Chakras can be unlocked in any order
addedAdded a notification icon when the player earns new items
changedAll opponents had their attacks updated with effects that better match their chakra
removedRemoved some low rarity cards from higher level enemies

Version 0.0.3.0 Patch Notes:

Tutorial:

  • Updated the tutorial with some (hopefully) better texts

  • Added a pop-up that explains Chakras can be unlocked in any order

  • Added a notification icon when the player earns new items

Opponents:

  • All opponents had their attacks updated with effects that better match their chakra

  • Removed some low rarity cards from higher level enemies

  • Bosses now have talismans equipped

Overall enemies should provide more of a challenge

Cards:

Guard:

  • Reduced the amount of Guard cards have based on their rarity and increased their damage

    • Common -50%

    • Rare -30%

    • Epic 25%

    • Legendary 30%

    • Increased the base damage of all cards with Guard effects by 10%

Conditions:

Some card conditions that are harder to accomplish now provide a bigger bonus to their card’s effect

  • HP≤25%

  • Cards≥3

  • Cards≥4

Shop:

  • The ‘remove card’ option is now free to use each time player reaches a shop

  • Players can remove a second card by spending currency

Bug Fixes:

  • The ‘Unravel’ card now removes the correct amount of cards when its activated

  • Fixed the ‘Stun' effect not locking the Block action

  • The skill icon is now disabled after using it during a turn, indicating it’s been used

  • Fixed Cloud Saves not syncing between platforms

  • The notification on the collection button now correctly disappears

  • Purchasing the ‘Max HP’ upgrade in the shop now correctly adjusts current HP as well

  • Sheva will no launch in full screen (and added a ‘windowed’ option in settings)

Next Up:

  • We’re planning a rework of the shop that should affect which items/upgrades are available

  • AI improvements!

Source

Steam News / 9 April 2025

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