Full notes
Full Sheltered 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Survivors,
Congratulations on making it through Christmas, it’s a turbulent time of year for the post-apocalyptic world.
As we work towards the Pets & Pests update, we’re continuing to enhance & tweak your experience. Patch 1.1.12 is now live, hosting various fixes & improvements!
Thank you for bearing with us whilst we worked on fixes, your reports and feedback is of great value.
Sheltered 2 1.1.12 Patch Notes
UI Changes
Job icons for crafting and repairing items now display the relevant item
The job progress on job icons now fills around the edge of the icon backing
Bug Fixes
Fixed issue where defending outposts against attack would result in a black screen
Fixed an issue where blueprints would disappear if the ‘add blueprints’ job was cancelled before completion
Fixed an issue where rubbish bags on the surface would turn into breeze blocks after saving and loading
Fixed an issue causing the game to crash when prisoners were executed or released
Fixed an issue where carrying prisoner corpses to an incinerator could result in the carrier not dropping the corpse
Fixed an issue where defending HQs during End Game would result in a black screen
Fixed issue with missing characters in French language, and some text alignment issues on the leader traits menu in other languages
Fixed missing description for anti-venom when in combat
Fixed issue where the “eat rotten food” desire wouldn’t be fulfilled when eating rotten food whilst sat at a table
Fixed issue where the Sand ingredient in the Stairwell recipe could change quality
Source
Changelog.gg summarizes and formats this update. How we read updates.
