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Steam News10 December 20214y ago

Dev Brief #2

When we started developing Shattle, the idea was to create the happy 70's in Sweden. Hippies, nice colours and constant sunshine.

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Full Shattle update

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What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
  • Maps
changedWhen we started developing Shattle, the idea was to create the happy 70's in Sweden. Hippies, nice colours and constant sunshine. We wanted to move away from classic game environments with broken objects, dirt and mould. After the recent changes that have been made, we felt that the identity of Shattle was lacking. We saw that those of you who tested the game had difficulty really feeling the story through gameplay. So we decided to change that and move the war from being just beyond the horizon to your front door.We call it - The invasion has started. This allows us to expand upon the story and make it more concrete. Through clips, we will explain why unidentified soldiers have invaded the streets and why Air-Raid signals keep going off.
changedThe Rescue busIt will become more apparent why you have to catch the bus. For one example: You will not get any points or a chance to win if you don’t get a seat on the bus. Therefore, it is even more important to find the right loot and gear to survive until the bus arrives.
addedUpdates on the map.The warm sun has set for the day, and an eerie fog is starting to cover the map as we move into the night. You will see that battles have taken place, and the map is now much colder and more atmospheric. We have also added more elements to use as cover during gunfights.
addedUpdates on AIWith a new system AI coming, it is more important than ever to quickly find weapons to defend oneself. It will be easier to find firearms such as pistols and rifles in the upcoming patch. If you want more advanced firearms, this will be as usual. Be the first to Air-drops or find the hidden places underground. If you succeed in eliminating an AI, take the opportunity to loot. They might carry valuable things that increase your chances of survival.
addedUpdates on AIWe look forward to releasing our patch soon and seeing what you think of our new way of developing Shattle.
changedWe want to make it clear again - the game is at early stage.We have many placeholders as an example: Weapon animations and movement. But we always try to make sure that each patch is as free from bugs as possible so that you get a good feeling of the game. So have a great Friday everyone, and don’t forget to ask us more in our Discord!

When we started developing Shattle, the idea was to create the happy 70's in Sweden. Hippies, nice colours and constant sunshine. We wanted to move away from classic game environments with broken objects, dirt and mould. After the recent changes that have been made, we felt that the identity of Shattle was lacking. We saw that those of you who tested the game had difficulty really feeling the story through gameplay. So we decided to change that and move the war from being just beyond the horizon to your front door.

We call it - The invasion has started. This allows us to expand upon the story and make it more concrete. Through clips, we will explain why unidentified soldiers have invaded the streets and why Air-Raid signals keep going off.

The Rescue bus

It will become more apparent why you have to catch the bus. For one example: You will not get any points or a chance to win if you don’t get a seat on the bus. Therefore, it is even more important to find the right loot and gear to survive until the bus arrives.

Updates on the map.

The warm sun has set for the day, and an eerie fog is starting to cover the map as we move into the night. You will see that battles have taken place, and the map is now much colder and more atmospheric. We have also added more elements to use as cover during gunfights.

Updates on AI

With a new system AI coming, it is more important than ever to quickly find weapons to defend oneself. It will be easier to find firearms such as pistols and rifles in the upcoming patch. If you want more advanced firearms, this will be as usual. Be the first to Air-drops or find the hidden places underground. If you succeed in eliminating an AI, take the opportunity to loot. They might carry valuable things that increase your chances of survival.

We look forward to releasing our patch soon and seeing what you think of our new way of developing Shattle.

We want to make it clear again - the game is at early stage.

We have many placeholders as an example: Weapon animations and movement. But we always try to make sure that each patch is as free from bugs as possible so that you get a good feeling of the game. So have a great Friday everyone, and don’t forget to ask us more in our Discord!

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Source

Steam News / 10 December 2021

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