What changed
0 fixes1 addition1 change0 removals
changedThis patch (1.31) contains only back end replication optimization for multiplayer game mode, which will reduce the latency for the client and fix the animation issue, where the character stuck in an attack loop. Network prediction also implemented on this patch.
addedDue technical problems with the network prediction, the testing process took longer than expected, so unfortunately the new character release will be delayed. Expected release day for the new main menu design and the new character is 8th of February.
Shards of Feyra changes
changedThis patch (1.31) contains only back end replication optimization for multiplayer game mode, which will reduce the latency for the client and fix the animation issue, where the character stuck in an attack loop. Network prediction also implemented on this patch.
addedDue technical problems with the network prediction, the testing process took longer than expected, so unfortunately the new character release will be delayed. Expected release day for the new main menu design and the new character is 8th of February.
This patch (1.31) contains only back end replication optimization for multiplayer game mode, which will reduce the latency for the client and fix the animation issue, where the character stuck in an attack loop. Network prediction also implemented on this patch.
Due technical problems with the network prediction, the testing process took longer than expected, so unfortunately the new character release will be delayed. Expected release day for the new main menu design and the new character is 8th of February.
Thanks for being awesome!