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Steam News11 January 20215y ago

Update 1.12

The changes are the following in the update 1.12: Widget changes : Game settings has been renamed to options Text is consistent across the board - capitalization and naming Background has been unified You will be able t

Full notes

Full Shards of Feyra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions11 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Maps
  • Balance
  • Performance
changedWidget changes :
addedYou will be able to see which settings is on currently - highlight has been added to the active one
addedTool tip has been added to the game settings for clarification
addedTool tip has been added to the target widget for clarification
fixedMenu position has been fixed on all resolution
changedIn game menu now spawn the sub-menu in the right spot.

Shards of Feyra changes

changedWidget changes :
addedYou will be able to see which settings is on currently - highlight has been added to the active one
addedTool tip has been added to the game settings for clarification
addedTool tip has been added to the target widget for clarification
fixedMenu position has been fixed on all resolution

The changes are the following in the update 1.12:

Widget changes :

  • Game settings has been renamed to options

  • Text is consistent across the board - capitalization and naming

  • Background has been unified

  • You will be able to see which settings is on currently - highlight has been added to the active one

  • Gamma setting starts at 2.2 by default instead of 1 and now correctly shows it

  • Gamma setting now scales between 0.5 and 5 instead of 1-5 range

  • Tool tip has been added to the game settings for clarification

  • Tool tip has been added to the target widget for clarification

  • Menu position has been fixed on all resolution

  • The loading screen has been modified, now it does not show the white border

  • In game menu now spawn the sub-menu in the right spot.

  • Escape now toggles the menu, so you can close it with this hotkey

Camera

  • Camera speed has been adjusted

  • Camera hotkeys ( Q and E ) now continuously rotate the camera - and the speed has been adjusted

Miscellaneous

  • The enemy positioning has been improved

  • Now the enemy is selected if your cursor overlaps with the enemy ( with delay to ensure you won`t select enemy accidentally )

  • If there is no enemy on the map your movement points will refresh ( non aggressive enemy such us barrel will not prevent the refreshing )

  • Skills cannot be used while you are not the active player

  • On co-operative mode the second player has different dialog

  • On game over the end screen will pop up once

Also I want to apologize for a game braking bug. This bug was removed all your widget and you were not able to pass the turn, move or do anything else.

Future improvements which are expected next week part of the regular weekly update:

  • Icon rework

  • Character and creature voice update

  • Weapon sound and other SFX update

  • Volume balance changes

  • Various widget optimization

Plans for this month:

  • New character release

  • New enemy release

  • New campaign map

  • New steam achievements

Thank you for being awesome!

Source

Steam News / 11 January 2021

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