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Steam News24 January 20233y ago

Build 12

Hi all! To follow on from Build 11, this build has continued reworking the UI by overhauling the look of the in-game HUD.

In this update4

Full notes

Full Shards of Azuria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • UI and audio
  • Balance
  • Maps
changedTo follow on from Build 11, this build has continued reworking the UI by overhauling the look of the in-game HUD. This has involved completely redesigning the positioning and look of the in-game HUD from the elements in the top/left and top right to all be together in a single decorated bar at the bottom. The aim was to bring things together in a more cohesive single arrangement.
changedLooking at the Bottom Left:The health and mana bars are now in the bottom left. - The experience bar has now shifted centrally and under the action bar. - Certain things have been cleaned or omitted in the redesigning - such as the Character Profile/Name and Extra Strikes.
changedBottom Right:The Map, Day & Time information has moved to the bottom right. - Certain things have been cleaned or omitted in the redesigning - such as the Building Edit indicator and NPC conversation indicators.
changedBottom Right:And below is a full screenshot, showing the HUD as it fits altogether:

Shards of Azuria changes

changedTo follow on from Build 11, this build has continued reworking the UI by overhauling the look of the in-game HUD. This has involved completely redesigning the positioning and look of the in-game HUD from the elements in the top/left and top right to all be together in a single decorated bar at the bottom. The aim was to bring things together in a more cohesive single arrangement.
changedThe health and mana bars are now in the bottom left. - The experience bar has now shifted centrally and under the action bar. - Certain things have been cleaned or omitted in the redesigning - such as the Character Profile/Name and Extra Strikes.
changedThe Map, Day & Time information has moved to the bottom right. - Certain things have been cleaned or omitted in the redesigning - such as the Building Edit indicator and NPC conversation indicators.
changedAnd below is a full screenshot, showing the HUD as it fits altogether:

Hi all!

To follow on from Build 11, this build has continued reworking the UI by overhauling the look of the in-game HUD. This has involved completely redesigning the positioning and look of the in-game HUD from the elements in the top/left and top right to all be together in a single decorated bar at the bottom. The aim was to bring things together in a more cohesive single arrangement.

Below shows the HUD section across the bottom:

Looking at the Bottom Left:

  • The health and mana bars are now in the bottom left. - The experience bar has now shifted centrally and under the action bar. - Certain things have been cleaned or omitted in the redesigning - such as the Character Profile/Name and Extra Strikes.

Bottom Middle:

  • The action bar still remains in the same position. - Other key option buttons are now worked to sit around the action bar frame. - Experience bar now sits below.

Bottom Right:

  • The Map, Day & Time information has moved to the bottom right. - Certain things have been cleaned or omitted in the redesigning - such as the Building Edit indicator and NPC conversation indicators.

And below is a full screenshot, showing the HUD as it fits altogether:

Cheers! Phill

Source

Steam News / 24 January 2023

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