Hi all! I hope you all enjoyed the Halloween festivities, whether you chose to play with a friend or not. However the time has come for Azuria to return to normal.
Full notes
Full Shards of Azuria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition2 changes0 removals
Server
Fixes
Performance
changedHi all! I hope you all enjoyed the Halloween festivities, whether you chose to play with a friend or not. However the time has come for Azuria to return to normal. This is a quick update to say farewell to Halloween till another time. In regards to Multiplayer, I have kept track of issues that players have been having and I am looking towards more substantial solutions to tackle latency de-syncing for players in further geographic locations. In the mean time, I recommend that if you play, you aim to find a host physically closer to yourself. I'll be doing simulated tests that focus on higher latency. With the aim to make it more playable for those with less favourable network connections.
fixedFixed an issue with servers not unlisting properly from the browser.
fixedFixed a bug with the lighting after midnight.
changedFPS counter had been added. It shows when the menu screen is open. Previously I only had this displayed in my own developer mode, but I want players to view it too.
addedLatency indicator has been added. It displays in the bottom right in multiplayer mode. Again, I had my own developer-only display of this. However I need player feedback on experience vs latency.
Shards of Azuria changes
changedHi all! I hope you all enjoyed the Halloween festivities, whether you chose to play with a friend or not. However the time has come for Azuria to return to normal. This is a quick update to say farewell to Halloween till another time. In regards to Multiplayer, I have kept track of issues that players have been having and I am looking towards more substantial solutions to tackle latency de-syncing for players in further geographic locations. In the mean time, I recommend that if you play, you aim to find a host physically closer to yourself. I'll be doing simulated tests that focus on higher latency. With the aim to make it more playable for those with less favourable network connections.
fixedFixed an issue with servers not unlisting properly from the browser.
fixedFixed a bug with the lighting after midnight.
changedFPS counter had been added. It shows when the menu screen is open. Previously I only had this displayed in my own developer mode, but I want players to view it too.
addedLatency indicator has been added. It displays in the bottom right in multiplayer mode. Again, I had my own developer-only display of this. However I need player feedback on experience vs latency.
Hi all! I hope you all enjoyed the Halloween festivities, whether you chose to play with a friend or not. However the time has come for Azuria to return to normal. This is a quick update to say farewell to Halloween till another time. In regards to Multiplayer, I have kept track of issues that players have been having and I am looking towards more substantial solutions to tackle latency de-syncing for players in further geographic locations. In the mean time, I recommend that if you play, you aim to find a host physically closer to yourself. I'll be doing simulated tests that focus on higher latency. With the aim to make it more playable for those with less favourable network connections.
Halloween has come to end. The town of Azuria has returned to normal.
Fixed an issue with servers not unlisting properly from the browser.
Fixed a bug with the lighting after midnight.
FPS counter had been added. It shows when the menu screen is open. Previously I only had this displayed in my own developer mode, but I want players to view it too.
Latency indicator has been added. It displays in the bottom right in multiplayer mode. Again, I had my own developer-only display of this. However I need player feedback on experience vs latency.
PS: Credit to primalredemption for this amazing screenshot of his personal candy stash. Just don't eat it all at once!