Full notes
Full SHAPE SHIFTER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Fixes
- Server
SHAPE SHIFTER changes
I noticed some players were building their own logic gates with automators and triggers, so I thought it was time for a logic update! This update is split into two parts. In part one it's mostly the essentials like the new Logic Gate block, and some very important bug fixes. Part two will contain more whole reworks of things like the inspector and the addition of a random signal block!
Full Changelog:
New Additions
Added logic blocks! With the new Logic Gate block and the NOT Gate Block, You can now do standard computer operations using input and output signals
Added the Text Display Block, a very straightforward text block to communicate information in your levels
Added the Color Display Block. This block will set its color to a specified RGB value (in the inspector) when it receives a signal
Added the second tutorial level! This level will teach new players about the basics of the square's abilities
Added Ram count to leaderboard entries
Bugfixes
Removed Steam badges on subscribed level buttons (they would naturally be Workshop content)
Fixed a bug where pressing C while in the text edit section of the inspector would unfocus the text editor
Fixed a bug where author names wouldn't appear when pressing level buttons for the first time
Made thumbnail loading 1000x faster!
Fixed some issues where the rich presence wouldn't update correctly
Made the motion sickness settings clearer and strengthened their effects
Feel free to mention any bugs you find, or content you'd like added in the Discord server!
Source
Changelog.gg summarizes and formats this update. How we read updates.
