Full notes
Full Shale update
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What changed
- UI and audio
- Store
Patch Notes 0.31
Map Travel now prevents rolling the same enemy that the player is currently on. - Corrupt Mine traps size scaled for visual clarity. - Corrupt Mine traps now also used in Possessed map locations. - Corrupt Shale Thief audio fix. - Corrupt Boss damage vfx location fix. - Corrupt Knife enemies now cause 10 damage. - Corrupt Sniper death audio improvement. - Corrupt Boss Shotgun difficulty increased. - Corrupt Boss shotgun audio improved. - Corrupt Boss phase emergency audio levels increased. - All Corrupt enemies now have a slight offset animation when taking damage. - All Corrupt enemies now play a sound effect when taking damage. - Acid puzzle boss drops slightly less Shale. - Acid small melee enemies movement and navigation fix. - Acid enemies and barrels now drop only 1 Shale. - Possessed level 0 enemies reduced health. - Possessed enemy arena types removed "pillar" variant. - Unlocking containers now costs 50 Shale. - More chance of health drops in containers. - Particle vfx performance improvements across all levels. - Enemy bullet vfx improved. - "Got Hit" combat stat now involves damage taken capped to 100. - Trader ultra rare drops now have correct stats. - Removed "Item" drops for stash. - Improved Stash "Notes" and added 6 new notes to collect. - Stash "Tapes" now automatically play when picked up.
Thank you! ːsteamhappyː - pretzel
Source
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