Full notes
Full Shale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Store
0.3 Update Notes
The Consumed
This faction of enemies are a crazy half-human half-machine, bullet, fire and explosive pack with some knives thrown in. This part of the update includes 6 enemies, 3 mech bosses, new tile sets and level layouts, 4 new music tracks, 2 fire hazards and a Shale thief.
The Forgotten
This new faction of enemies are a mutated acid throwing bunch. This part of the update includes 6 enemies, 3 'bosses' that are puzzles, new tile set and level layouts, 3 new music tracks, Shale barrels and 2 acid hazards.
Additional Notes
3x New combat music.
Fixed FXAA not working in some cases.
Moved player camera back slightly.
Feel free to jump in, try the update, and let me know what you think! ːsteamhappyː I'll be releasing a patch in the coming weeks.
https://store.steampowered.com/developer/dystopiainteractive
Source
Changelog.gg summarizes and formats this update. How we read updates.
