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Steam News11 October 20241y ago

Shadows of Doubt V 39.09 Patch Notes

Hey detectives, we are pushing the most recent experimental build live on the main branch now. We are hard at work on another patch that we should have ready for you early next week.

Full notes

Full Shadows of Doubt update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey detectives, we are pushing the most recent experimental build live on the main branch now. We are hard at work on another patch that we should have ready for you early next week. You can check what Cole is working on with the public bug list here: https://shadowsofdoubt.notion.site/0053dddf306643eea972c6595ac897d2?v=25d97977c0ad43b5811787d11ee27987

What changed

13 fixes1 addition0 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one
fixedFixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice
fixedFixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting
fixedFixed: Newspapers could report a kidnapping case too early
fixedFixed: Issues with notebook history/search section removing the wrong entries when it hits the max number of 40 world objects.
fixedFixed: At least one cause of murders not triggering (due to the black market trader not having enough staff to cover open hours, resulting in the killer waiting a very very long time for it to be open so they could buy the murder weapon)

Shadows of Doubt changes

fixedFixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one
fixedFixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice
fixedFixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting
fixedFixed: Newspapers could report a kidnapping case too early
fixedFixed: Issues with notebook history/search section removing the wrong entries when it hits the max number of 40 world objects.
  • Fixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one

  • Fixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice

  • Fixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting

  • Fixed: Newspapers could report a kidnapping case too early

  • Fixed: Issues with notebook history/search section removing the wrong entries when it hits the max number of 40 world objects.

  • Fixed: At least one cause of murders not triggering (due to the black market trader not having enough staff to cover open hours, resulting in the killer waiting a very very long time for it to be open so they could buy the murder weapon)

  • Fixed: Camera occasionally not capturing citizens in clear view

  • Fixed: Some cases of furniture blocking citizen/player paths*

  • Fixed: Text being displayed too small on some in-game popup messages

  • Fixed: Some odd UI selection for street renaming list buttons when playing with a controller in the city editor

  • Fixed: On PC, some control glyphs were missing and displayed text code

  • Fixed: Popup tooltips should clamp onscreen correctly

  • Fixed: Movement control rebinding was missing from PC build

  • Requires a new city generation to appear/spawn/see

Source

Steam News / 11 October 2024

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