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Steam News8 October 20241y ago

Shadows of Doubt V 39.09 Experimental Branch Patch Notes

Hey folks, we have another new experimental patch for you all. Cole and the team are hard at work cracking through the most pressing issues but also the issues that are addressable to try and improve the playing experie

Full notes

Full Shadows of Doubt update

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Repeated intro

Hey folks, we have another new experimental patch for you all. Cole and the team are hard at work cracking through the most pressing issues but also the issues that are addressable to try and improve the playing experience for as many as possible as quickly as possible. We hope that some of these fixes will be a step in the right direction on this front!

What changed

13 fixes2 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedHey folks, we have another new experimental patch for you all. Cole and the team are hard at work cracking through the most pressing issues but also the issues that are addressable to try and improve the playing experience for as many as possible as quickly as possible. We hope that some of these fixes will be a step in the right direction on this front!
fixedFixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one
fixedFixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice
fixedFixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting
fixedFixed: Newspapers could report a kidnapping case too early
fixedFixed: Issues with notebook history/search section removing the wrong entries when it hits the max number of 40 world objects.

Shadows of Doubt changes

addedHey folks, we have another new experimental patch for you all. Cole and the team are hard at work cracking through the most pressing issues but also the issues that are addressable to try and improve the playing experience for as many as possible as quickly as possible. We hope that some of these fixes will be a step in the right direction on this front!
fixedFixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one
fixedFixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice
fixedFixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting
fixedFixed: Newspapers could report a kidnapping case too early

Please do see the public bug list with comments from Cole about what is being worked on at the moment here: https://shadowsofdoubt.notion.site/0053dddf306643eea972c6595ac897d2?v=25d97977c0ad43b5811787d11ee27987

  • Fixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one

  • Fixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice

  • Fixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting

  • Fixed: Newspapers could report a kidnapping case too early

  • Fixed: Issues with notebook history/search section removing the wrong entries when it hits the max number of 40 world objects.

  • Fixed: At least one cause of murders not triggering (due to the black market trader not having enough staff to cover open hours, resulting in the killer waiting a very very long time for it to be open so they could buy the murder weapon)

  • Fixed: Camera occasionally not capturing citizens in clear view

  • Fixed: Some cases of furniture blocking citizen/player paths*

  • Fixed: Text being displayed too small on some in-game popup messages

  • Fixed: Some odd UI selection for street renaming list buttons when playing with a controller in the city editor

  • Fixed: On PC, some control glyphs were missing and displayed text code

  • Fixed: Popup tooltips should clamp onscreen correctly

  • Fixed: Movement control rebinding was missing from PC build

  • Requires a new city generation to appear/spawn/see

Source

Steam News / 8 October 2024

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