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Steam News3 November 20258mo ago

Shadows of Doubt V41.04 - Patch Notes

Hello detectives! We have a brand new update for you all with a bunch of fixes. Check out the specifics below; Revamped camera image saving system; photographs you take in game now should be completely accurate when you

In this update1

Full notes

Full Shadows of Doubt update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello detectives!

What changed

18 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
  • Security
  • Balance
  • UI and audio
addedWe have a brand new update for you all with a bunch of fixes. Check out the specifics below;
fixedFixesFixed: Crime scene tape appearance is now represented properly in CCTV images.
fixedFixesFixed: Player is now visible again when crouched during actor sighting check.
fixedFixesFixed: Player collider sizes could not set correctly when switching between rat/non-rat modes (could result in weird crouched movement).
fixedFixesFixed: CCTV did not capture the state of some doors correctly.
fixedFixesFixed: Bug with security laser systems not being able to detect citizens/player as well as they should.

Shadows of Doubt changes

addedWe have a brand new update for you all with a bunch of fixes. Check out the specifics below;
fixedFixed: Crime scene tape appearance is now represented properly in CCTV images.
fixedFixed: Player is now visible again when crouched during actor sighting check.
fixedFixed: Player collider sizes could not set correctly when switching between rat/non-rat modes (could result in weird crouched movement).
fixedFixed: CCTV did not capture the state of some doors correctly.

We have a brand new update for you all with a bunch of fixes. Check out the specifics below;

  • Revamped camera image saving system; photographs you take in game now should be completely accurate when you load save games as we have switched to a system that saves image data to disk.

Fixes

  • Fixed: Crime scene tape appearance is now represented properly in CCTV images.

  • Fixed: Player is now visible again when crouched during actor sighting check.

  • Fixed: Player collider sizes could not set correctly when switching between rat/non-rat modes (could result in weird crouched movement).

  • Fixed: CCTV did not capture the state of some doors correctly.

  • Fixed: Bug with security laser systems not being able to detect citizens/player as well as they should.

  • Fixed: Spawned-in sentry guns while alarm triggered could appear inactive when they should be active.

  • FixedDoors that could contain physics objects now animate in the Fixed Update loop to avoid physics oddities.
  • Fixed: Some cases of z-fighting on bannisters.

  • FixedFixed a comparison bug when trash wasn't being seen as trash.
  • FixedTop level bribe for looking around now always works but costs for bribes have been raised & previous bribe chances tweaked to be a little harder.
  • Fixed: Multiple active guest passes did not display multiple status icons.

  • Fixed: Small visual glitch where status effect progress bars did not match the width of their parent graphic.

  • Fixed: Repositioning now works when stuck within a food truck.

  • Fixed: Can no longer lose click context while building renaming.

  • Fixed: Building names are now immediately reflected in the input field when editing cities.

  • Fixed: Small chance of citizens teleporting up staircases while running up them.

  • FixedA Unity engine security vulnerability issue (affected all Unity games since 2017 and has recently been fixed by Unity).
  • Fixed: Unresponsive camera movement when using a gamepad to navigate in the city editor.

Source

Steam News / 3 November 2025

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