In this update2
Full notes
Full Shadowed: The Demon Castle of Ooe update
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What changed
- Balance
- UI and audio
- Gameplay
- Fixes
Shadowed: The Demon Castle of Ooe changes
The gears on my next game are spinning up, and between that and the holidays, things have really slowed down around here. This might be one of the final patches, so thank you for supporting the game so far. I'd say that with this, the game is in a very good spot, maybe not 100% perfect, but certainly very good.
Gameplay:
-Hardening Steel's melee break chance has been halved. To compensate, only 3 stacks are gained on sneak attack.
-Shinobi's acension has changed: Dodge now lowers block, block lowers armor, and armor lowers dodge, in a triangle, rather than them all affecting one another. The numbers have been tweaked a little, but it's a lot less harsh across the board.
Bugfixes:
-Fixed a few typos.
-Updated Known Issues.
-Fixed an issue where the range of bows displayed as "2" for some reason.
-Fixed a bug where stamina could not be leveled up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
