In this update2
Full notes
Full Shadowed: The Demon Castle of Ooe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Shadowed: The Demon Castle of Ooe changes
The next patch is here, and as stated earlier, things are winding down. Still a few more changes to go, but this is mostly just a small balance and bugfix patch.
Gameplay:
-Hardening steel now adds a (current meleebonus)% chance to break ranged AND MELEE weapons when used(Hard steel is brittle, after all!). Reduces carry weight of melee weapons to compensate.
-The Saboteur Iga perk now reduces trap weight by 50%.
-Shinobi ascension 3 has been changed:
---Your BLOCK, ARMOR, and DODGE now all reduce each other, becoming worse the higher any one increases.
-Pills now take 1 turn to use from inventory (up from 0, can't remember if it being 0 was a bug or intentional)
-The Onmyoji's Mystic Resonance now cannot be taken unless the players level is exactly 4.
Bugfixes:
-Fixed a bug where eaten food could be used with repeat action infinitely.
-Exhaustion now saves and loads properly when using builds. If you have a cheaty build that is broken like this, it will not fix itself though. Apologies for any inconvenience.
-Fixed a bug where stats going over 30 would allow you to increase them more with stat points.
-Fixed a bug where ascension was going over 10.
-Fixed a bug where monk stances would not be added from saved builds(fix should be retroactive).
Source
Changelog.gg summarizes and formats this update. How we read updates.
