Full notes
Full SGS We The People update
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What changed
1 fix0 additions1 change0 removals
- Fixes
- Gameplay
fixedWe discovered and fixed a few issues in some battle cards that did not work properly (Ambushes, Fog and Haze). They have been changed to behave differently
changedAmbushes: the attacker suffers 2 hits before battle start, and -1 battle morale loss * Fog/Haze: all sides have their combat factors (all combat or support units) reduced by -3 for the whole battle.
SGS We The People changes
fixedWe discovered and fixed a few issues in some battle cards that did not work properly (Ambushes, Fog and Haze). They have been changed to behave differently
changedAmbushes: the attacker suffers 2 hits before battle start, and -1 battle morale loss * Fog/Haze: all sides have their combat factors (all combat or support units) reduced by -3 for the whole battle.
We discovered and fixed a few issues in some battle cards that did not work properly (Ambushes, Fog and Haze). They have been changed to behave differently
- Ambushesthe attacker suffers 2 hits before battle start, and -1 battle morale loss * Fog/Haze: all sides have their combat factors (all combat or support units) reduced by -3 for the whole battle.
Source
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